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I/ITSEC 2014: SimCentric Add-Ons and Behaviour Control Featured

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On the Bohemia Interactive Simulations booth at I/ITSEC 2014 is a small but immensely interesting Australian/British company beavering away at providing add-ons and plugins for VBS3 – among other activities.

SimCentric Technologies specialises in providing peripheral but essential software functionality for simulation developers and builders. The company’s activities may be broadly categorised in three segments: simulation development tools (such as VBS2Fusion); specialised simulation based training tools (such as VBS3 Fires and VBS3Strike); and pattern of life generation tools, such as the ‘Ambience’ series being demonstrated at the show.

Dr. Adam Easton, CEO for SimCentric Technologies, says the company is “gradually migrating” to the UK, but that a significant number of its 100+ developers are based in Sri Lanka. It has a five year relationship with Bohemia, which is the company’s exclusive reseller and has a significant track record of success in developing essential add-ons for Bohemia’s VBS suite.

VBSFusion, which is the official Application Programming Interface (API)N for VBS, provides users with direct access to the VBS engine and the ability to develop customised training experiences for the end user. Three years in development, the application of VBSFusion to VBS3 will enhance the training experience for tens of thousands of trainees in scores of countries around the world.

VBS3Strike and VBS3Fires bring an immersive close air support (CAS) and call for fire capability to VBS3. “We have completely overhauled the user interface and now provide a complete solution because of the addition of CAS. What’s more, the CAS functionality can now be controlled by the [artificial intelligence] or the instructor, making the whole system much more flexible,” said Easton.
The more interesting development, however, lies in the series of ‘Ambience’ tools that bring pattern of life into VBS and potentially similar constructs. Exploiting the intelligence derived from pattern of life has been a major operational asset in the conflict in Afghanistan and bringing this functionality to a simulated environment will leverage those operational benefits and lessons learned for a new generation of peacekeepers, as well as opening the doors to markets for other security-related functions such as crowd control, hazardous event management, civil defence, homeland security … the list goes on.

Easy to use, displaying realistic behaviour on the part of the generated entities, seamlessly integrated with VBS, highly optimised, using intelligent terrain processing and above All highly affordable, tools such as Urban Ambience, Traffic Ambience and Crowd Ambience will bring the utility of VBS3 to a whole new level – and to new markets.
Tim Mahon

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